![]() ![]() ( This is a rare enchantment that does not show up on all drops of this item. Mythic Weapon Boost +2 or +4 Mythic Weapon Boost +2 or +4: +2 or +4 Mythic bonus to Melee, Ranged, and Universal Spell Power.20 Cooldown for Alchemical Trap attacks. When using a Great Crossbow: +2 Competence Bonus to Critical Multiplier. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it. When using a Bow, Crossbow or Thrown weapon: +1 Competence Bonus to Critical Multiplier. Alchemical (Prototype) Alchemical (Prototype): This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. ![]() +5 Enhancement Bonus +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.Steel Steel: Steel is the common metal used to make weapons and armor. Unbound Unbound: This item is Unbound, and may take permanent damage. Repeating Heavy Crossbow / Ranged weapons Thank you, DDO, for giving me the option to build my character to allow a style of play that I enjoy, even if it’s not always the most optimal.Alchemical Repeating Heavy Crossbow Proficiency Class Which class would be the best at using a crossbow Muticlass And I would like some decent self heals, if possible. That’s right, baby: My heavy repeating crossbow is back! I can’t tell you how excited this makes me. Id rather use an heavy xbow with extra crit profiles then a light one with out them (nightshade shooter). Like someone said in comments the crit range or multiplier make the difference in what to use. This came with a whole new tier of spells (yay) but more importantly for me, a feat that I used to gain a weapon proficiency that would make me happy with my back row action. Light crossbows as a base are better because they are faster firing for only 1 dmg less than a heavy xbow. R4 to R8 dungeons (nobody plays R9 really): Longbow, Dual xbows (Inquis), Repeaters and Throwers (shuriken/dagger) will be your top contenders. Including Shortbow with some clever AP/Race choice and gear. We debated how he got up there to begin with and then determined that when the demonic portals opened, spikes flew out of the ground and skewered this poor soul.Īnyway, at the end of our most recent session, we had all reached the point where we were ready to take a level and move up to LEVEL 9. Elite to R4 dungeons and Normal to Elite raiding: All forms of ranged weapons are worthy contenders. It just doesn’t scream “healer” or “backup support” to me.Īs an aside, our group ran a couple of defense missions and during this one, I noted that there was a mob that somehow got impaled all the way at the top of these spikes. So I’ve been toting around a scimitar and a shield - or more recently, a scimitar and a dorky bowling ball-looking orb. To me, it’s a weird combo to have a Druid use a curved scimitar, but I suppose it’s a D&D thing. So the Druid has the same basic set of simple weapon proficiencies as everyone else (club, quarterstaff, darts, etc.) as well as the martial use of scimitars. However, I only recently came to the realization that Druids come with a really crappy set of weapon proficiencies.Īgain, it’s not something I would have considered, but in the months of playing and feeling a little annoyed that I’m hanging in the back with a melee weapon, I figured I’d start to do something about it. I get a huge spellbook and lots of handy healing spells at my disposal, and the perk of extra combat pets is a nice one. Even while it was a quick decision, I’m very satisfied with it. I volunteered to be a healer, saw that Druids healed and summoned stuff, and that was that.īut now that we’ve had months of playing together, I’m coming to a deeper understanding of what this class is like. Dual light crossbows is almost the same rate of fire as the heavy repeater at level 15 with that 30 enhancement. The dual light crossbows continues to outperform dual heavy crossbows by 9-10. Namely, I didn’t give a lot of consideration and research into my build. Type Bolts Seconds Bolts/Second Dual Light xbows 300 119.65 2.5073 Dual Heavy xbows 300 131.99 2.2728 Heavy Repeater 300 118.99 2.5212. However if he was able to get the crossbow expert feat, this would allow for 2 additional attacks with the crossbow, 1 for a bonus action attack and another because the loading property is ignored meaning that he can now use extra. When we formed up a start-from-scratch leveling group in Dungeons and Dragons Online, I was probably more enthusiastic about just jumping into it than was prudent. Currently, without the crossbow expert feat, he will only be able to make one attack with the crossbow per turn. Shot on the Run isnt about the RP, its about shooting on the run. ![]()
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